ASHVEIL.COM

PUBLIC PROJECT WIKI

ASHVEIL

俯视角科幻动作项目。核心体验围绕轨道准备、地表行动、密集虫群、持续战场压力和撤离判断展开。 A top-down sci-fi action project built around orbital preparation, surface operations, dense swarms, sustained pressure and extraction decisions.

项目阶段Project Stage早期开发Early Development
Wiki 结构Wiki Structure知识地图 / 模块页 / 公开档案Knowledge map / modules / public archive
公开范围Public Scope游戏设计 / 美术 / 世界 / 系统Design / art / world / systems

KNOWLEDGE MAP

项目知识入口Project Knowledge Entry Points

按阅读目的进入游戏设计、玩家界面、世界设定、美术方向、系统摘要或公开更新。Enter by intent: game design, player interface, world, art, systems or public updates.

ART BIBLE

美术设定Art Bible

美术设定维护世界视觉、环境、人物、机甲、怪物、武器、道具、氛围与配色的一致性。The art bible aligns world visuals, environments, characters, mechs, monsters, weapons, props, mood and palette.

VISUAL DEVELOPMENT

世界视觉探索World Studies

裂隙峡谷环境概念
RIFT NETWORK / OVERLOOK
巢体尖塔环境概念
RIFT NETWORK / SPIRE
暴雨中的裂隙环境概念
RIFT NETWORK / NIGHT
夕阳下的高地环境概念
RIFT NETWORK / SUNSET

PUBLIC UPDATES

公开更新Public Updates

这里只显示适合公开的记录。Only public-safe updates appear here.

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